Perhaps this game was made for children and they just marketed it wrong? Mhhh. By dumbing down what you're saying while giving it the "This is so exciting" cheeky sound to it. The way the narrator talks to you is exactly how you would talk and explain things to a small child. It seems like at least half if not more of your gameplay is going to be mashing A to get out of dialog. Then it gives you a chance to select 1 out of 2 or 3 responses/questions (That you never get to ask the others you didn't pick) followed by more of the giberish, press A, narrator, press A. You press A again (do this 4 or 5 times more). The dialog - The way that dialog works with npc's is this. It's incredibly annoying, and makes the whole apocalyptic feeling go away which just makes the game very boring. He does everything from translate the npc's animal giberish, tip pop ups, memory triggers, environmental ques, what your character is doing on screen at the moment, all the way to little quips and musings every 2 minutes. 2 of them are good and evil fairies that show up when you do some quest choices (so rarely) and re rest of the entire game is voiced entirely by the narrator. There's only 3 voice actors so far in the entire game. Cons: The narrator - and this is a big part for the cons so I'll break it down into a few points.
So you totally have a lot of freedom there. From the hilt on a sword to add-ons for the blade, different handles on a gun to the sight and barrel, all the way to adding armor to your clothing, it's all changeable. Crafting/weapons - There's a large amount melee and ranged weapons of all sorts in the game and everything is customizable/craftable.
#BIOMUTANT RACES PLUS#
This has always been a plus in rpg games to have exploration freedom. Open world - Map is pretty big and you can just up and go explore pretty much wherever and whenever you want to.
The interiors are well done, although reused a lot. It looks very pretty the color schemes are usually vivid and on point which makes running around the map kinda soothing. Pros: Scenery - You can tell they spent a lot of time working on the scenery. It looks very pretty the color schemes are usually vivid and on point which makes running around the map The story is your typical humans destroyed the environment and now it's the future where you have to save the world, it's nothing special besides the earth was taken over by mutated intelligent animals. Scenery - You can tell they spent a lot of time working on the scenery. The story is your typical humans destroyed the environment and now it's the future where you have to save the world, it's nothing special besides the earth was taken over by mutated intelligent animals.